Figment is a 3D isometric action-adventure game set in a human mind.
I joined the team halfway through development and worked on the game for a year and a half until release. I mainly painted textures, designed some elements—notably the main villain—and set up the environment in the levels. Plus marketing assets.
The game:
This mind has been quiet and calm for many years. But something happened, bringing up new thoughts and old fears that take the form of nightmarish creatures who spread chaos wherever they go.
The grumpy Dusty is called upon to get back to his old self and do his job as the voice of Courage: help the mind face its fears.
Join him and his ever-optimistic companion Piper, on an adventure through different parts of the mind, solving puzzles to navigate this surreal world and literally beating up nightmares.
Figment - launch Trailer