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Figment

Figment is a 3D isometric action-adventure game set in a human mind.

I joined the team halfway through development and worked on the game for a year and a half until release. I mainly painted textures, designed some elements—notably the main villain—and set up the environment in the levels. Plus marketing assets.

The game:
This mind has been quiet and calm for many years. But something happened, bringing up new thoughts and old fears that take the form of nightmarish creatures who spread chaos wherever they go.
The grumpy Dusty is called upon to get back to his old self and do his job as the voice of Courage: help the mind face its fears.
Join him and his ever-optimistic companion Piper, on an adventure through different parts of the mind, solving puzzles to navigate this surreal world and literally beating up nightmares.

Figment - launch Trailer

Cover art

Cover art

Figment's world map

Figment's world map

Clockwork Town map

Clockwork Town map

Small selection of in-game 2D assets

Small selection of in-game 2D assets

Screenshot of Freedom Isles - fighting the Plague's rats

Screenshot of Freedom Isles - fighting the Plague's rats

Screenshot of  Outer Cerebrum - Dusty's house

Screenshot of Outer Cerebrum - Dusty's house

Screenshot of Clockwork Town - Enigma Boxes

Screenshot of Clockwork Town - Enigma Boxes

Screenshot of the Pathways - last

Screenshot of the Pathways - last

Screenshot of Clockwork Town - fighting the spiders

Screenshot of Clockwork Town - fighting the spiders

Screenshot of the Pathways - final stairs

Screenshot of the Pathways - final stairs